Simplify material conversions between Unity pipelines with our Render Pipeline Converter. One-click ease for all or chosen materials, high compatibility supporting unique shader features, and seamless HDRP to URP transitions. Use the custom GUI for precision or integrate our API for programming efficiency. Upgrade your workflow effortlessly!
Convert your materials from pipeline to pipeline and backwards with one click
All projects or chosen materials will be converted
High compatibility (supported many unique shader features from pipelines that was not supported by default unity shaders – like LayeredLit from HDRP or Diffrent UV in other pipelines and many more)
Support Both – HDRP and URP witch custom shaders that cover as many diffrences as possible
Custom converter – that allows you to convert material with shader to other with simple GUI